Gamesmaker training Module 3 - it's all about the Athletes' Village
Before long I had another training session, this time in a
different venue but still in Hackney. To attend this one I had to get on a
train, a tube and then another train! Fortunately the walk after the station
was not a long one and for once I made it to a training session just in time.
This Module 3 was all about the Athletes' Village: what is in it, what
is around it, and basically everything we needed to know about the venue to
help us in our role. We started with a fun icebreaker in which we all shared a
greeting in another language that we could speak and fairly soon it was obvious
that there were a huge number of languages spoken in the room!
The actual training session then started and it was all very
interesting: we saw maps, photographs, layouts and learned lots of useful and
interesting facts about the Athletes’ Village. I knew this was a large
operation but just thinking about the amount of meals served – and not just
regular meals but with particular consideration to strict fitness nutrition,
cultural preference, religious backgrounds, etc – is enough to boggle the mind.
At this session we also had a challenge, which is a
well-used team build challenge: to make a tower out of dried spaghetti, using
only basic materials and sturdy enough to hold a marshmallow at the top. The
highest tower wins. This was mainly used for the team to study the ways we work
together and enable them to be able to make decisions. However, I was a bit
confused by this as I thought that the way the teams would be placed together
was mainly about language and culture so I’m not sure what further insight this
gave them.
Finally we learned about what it would be like to be an
athlete at the village for one day. I was very disappointed by this, because it
could have been brought to life so well in so many ways, but instead we were presented
with a wishy-washy video. Coincidentally, a few days later my Runners’ World
magazine turned up and in Jo Pavey’s column she discussed exactly this: what is
it like to be an athlete during an Olympiad and living in the Athletes’ Village. It was very well written and I wish I could link to it online
somewhere so that every gamesmaker reads it!
Ultimately Module 3 was very interesting and full of great
inside information and I felt like I learned a great deal. It had a couple of exercises and challenges which were fun but did get a bit tedious at the end. Disappointingly
though, we didn’t get any chocolates this time but we did get a renewed feeling
of excitement for the task looming in only a few months…
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